Stopping to feed your fawn berries showed the dependency of the youngling as you take in your surreal environment. In the slice of game we were able to play, you’d move the deer around a grim environment, full of a black tar-like substance, doing light platforming over logs and at one stage vans whilst you pursued an ethereal spirit of a deer. Better yet, Way to the Woods was playable, allowing us to go hands-on with the clearly not abandoned release. Heading to Ant’s Twitter or Tumblr pages never turned up many answers, outside of a December 2020 post apologising for delays and an inability to hit certain targets during development.Īs someone who has been keeping an eye on this release, hoping for it to resurface, I was delighted to have been invited to a press event held by VicScreen where Way to the Woods was one of six games being showcased. With all its beauty and intrigue, Way to the Woods became somewhat of a mystery with headlines like “What happened to Way to the Woods” popping up in game spaces across the internet. In fact, still to this day, the game’s website lists a “Coming 2020” release window and its one (and only?) trailer somewhat comically reads “coming 2020 …for real this time”. That game had an expected 2020 release date, but unfortunately completely dropped off the map when solo developer Ant Tan missed his projected deadlines and stopped publically sharing information about his game. Do you remember that incredible and melancholic deer game from Microsoft’s press conference all the way back at E3 2019? Way to the Woods was the name of an emotive journey of a deer and fawn as they traverse a rundown and seemingly abandoned city, attempting to make their way back to the woods.
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